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MICHELE BORGHI

In 1988 he graduates in industrial computing, specializing in eidomatica at the European Social Fund Master.
In 1990 he approaches television post-production television.
in 1994 he started to cooperate with Alias Research (Alias|Wavefront) covering different tasks, from project consultant, to industrial, car design and education.
From 1996 he follows the birth and development of application software Maya Animation.
In 2001 works in Milan for The Face postproduction as 3D Technical Director.
In 2004 joins you_are as Senior 3D Artist

In 2017 he is chief of you__are 3D dept. supervising shootings all around the world.

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